Morgan Hallewell's Spells
Apr 27, 2021 8:36:36 GMT -8
Post by fluffymcsnuggles on Apr 27, 2021 8:36:36 GMT -8
Spell name: Vicious Mockery
Spell Main Element: Chaos
-Spell Sub Elements: N/A
Affinity Strength: 1
Function: You unleash a string of insults laced with subtle enchantments at a creature you can see within range. It makes the next attack of your opponent weaker and deals damage to the opponent.
Availability: Everyone
Spell name: Mind Sliver
Spell Main Element: Chaos
-Spell Sub Elements: N/A
Affinity Strength: 2
Function: You drive a disorienting spike of psychic energy into the mind of one creature you can see within range. The opponent takes damages and is stunned for one round.
Availability: Everyone
Spell name: Dissonante Whispers
Spell Main Element: Chaos
-Spell Sub Elements: N/A
Affinity Strength: 2
Function: You whisper a discordant melody that only one creature of your choice within range can hear, wracking it with terrible pain. The opponent takes some painful psychic damage. Whatever is fighting attempts to get away from the user. This spell has no effect on creatures that cannot hear.
Availability: Everyone
Spell name: Death's Touch
Spell Main Element: Chaos
-Spell Sub Elements: Death
Affinity Strength: 2
Function: You place a curse on a creature that you can see within range. Until the spell ends you deal extra necrotic damage whenever you hit that target with an attack. If the target dies before the spell ends you can transfer it to someone else.
Availability: Everyone
Spell name: Hideous Laughter
Spell Main Element: Chaos
-Spell Sub Elements:
Affinity Strength: 2
Function: A creature of your choice that you can see within range perceives everything as hilariously funny and falls into fits of laughter if this spell affects it. They become prone and are unable to fight for the duration of the spell. If someone attacks them while the spell is active, the spell ends.
Availability: Everyone
Spell name: Mind Whip
Spell Main Element: Chaos
-Spell Sub Elements:
Affinity Strength: 3
Function: Your mind lashes out at an opponent. If the hit is successful the creature is only able to drop their weapons or run away from the attacker.
Availability: Everyone
Spell name: Confusion
Spell Main Element: Chaos
-Spell Sub Elements:
Affinity Strength: 4
Function: This spell assaults and twists creatures' minds, spawning delusions and provoking uncontrolled action. The target can take one of three actions. They either are stunned for the round, attack an ally or moves in a nonsensical direction.
Availability: Everyone
Spell Main Element: Chaos
-Spell Sub Elements: N/A
Affinity Strength: 1
Function: You unleash a string of insults laced with subtle enchantments at a creature you can see within range. It makes the next attack of your opponent weaker and deals damage to the opponent.
Availability: Everyone
Spell name: Mind Sliver
Spell Main Element: Chaos
-Spell Sub Elements: N/A
Affinity Strength: 2
Function: You drive a disorienting spike of psychic energy into the mind of one creature you can see within range. The opponent takes damages and is stunned for one round.
Availability: Everyone
Spell name: Dissonante Whispers
Spell Main Element: Chaos
-Spell Sub Elements: N/A
Affinity Strength: 2
Function: You whisper a discordant melody that only one creature of your choice within range can hear, wracking it with terrible pain. The opponent takes some painful psychic damage. Whatever is fighting attempts to get away from the user. This spell has no effect on creatures that cannot hear.
Availability: Everyone
Spell name: Death's Touch
Spell Main Element: Chaos
-Spell Sub Elements: Death
Affinity Strength: 2
Function: You place a curse on a creature that you can see within range. Until the spell ends you deal extra necrotic damage whenever you hit that target with an attack. If the target dies before the spell ends you can transfer it to someone else.
Availability: Everyone
Spell name: Hideous Laughter
Spell Main Element: Chaos
-Spell Sub Elements:
Affinity Strength: 2
Function: A creature of your choice that you can see within range perceives everything as hilariously funny and falls into fits of laughter if this spell affects it. They become prone and are unable to fight for the duration of the spell. If someone attacks them while the spell is active, the spell ends.
Availability: Everyone
Spell name: Mind Whip
Spell Main Element: Chaos
-Spell Sub Elements:
Affinity Strength: 3
Function: Your mind lashes out at an opponent. If the hit is successful the creature is only able to drop their weapons or run away from the attacker.
Availability: Everyone
Spell name: Confusion
Spell Main Element: Chaos
-Spell Sub Elements:
Affinity Strength: 4
Function: This spell assaults and twists creatures' minds, spawning delusions and provoking uncontrolled action. The target can take one of three actions. They either are stunned for the round, attack an ally or moves in a nonsensical direction.
Availability: Everyone