Candy's Inkbound Spellbook
Apr 2, 2019 10:58:32 GMT -8
Post by Tyrian on Apr 2, 2019 10:58:32 GMT -8
Affinity
Arcane: 6
Chaos: 5
Spell 1
Spell name: Healing Candy
Spell Main Element: Arcane
-Spell Sub Elements: Life
Affinity Strength: 3
Function: The caster makes a candy, embedding magic into it to give the effect of a healing factor to whoever ingests it. The higher the arcane or life affinity, the more the candy may heal. The effect is instant upon eating a candy.
Affinity - Healing factor
3 - ⅛ user health
6 - ¼ user health
9 - ⅓ user health
10 - ½ user health
Spell 2
Spell name: Candy Buffer: Defense
Spell Main Element: Arcane
-Spell Sub Elements: War
Affinity Strength: 3
Function: Candy is produced and embedded with magic built to buff one’s physical defenses when ingested. The higher the affinity with war or arcane the user is, the higher the defense buffer is given from the candy. This will buff the user’s physical defenses for 5 rounds in combat.
Affinity - DEF Increase
3 - +10%
6 - +25%
9 - +50%
10 - +75%
Spell 3
Spell name: Candy Buffer: Accuracy Up
Spell Main Element: Arcane
-Spell Sub Elements: War
Affinity Strength: 3
Function: Candy is produced and embedded with magic built to increase the accuracy of one’s eye for launching projectile weapons. The stronger the mage is aligned to war or arcane, the more powerful the candy’s effects in increasing the accuracy. When in effect, the candy will buff the user’s accuracy for 5 rounds.
Affinity - Accuracy Increase
3 - 10%
6 - 25%
9 - 50%
10 - 75%
*When calculating accuracy, this will apply to hit dice and add whatever the percentage increase is for the level. For example, a affin 1-3 striker will have a 1d10 hit dice. With an accuracy increase, at 10%, you may add 10% to the number (or +1 to your result).
Spell 4
Spell name: Candy Buffer: Resistance Up
Spell Main Element: Arcane
-Spell Sub Elements: Chaos
Affinity Strength: 3
Function: The user embeds magic into candy. It is special in that it will increase the ability to resist spells that alter the mind. These alterations include effects such as mind control, memory alteration, and suggestive thoughts given to the target. When taking the candy, the person casting the spell needs to roll a hit dice at disadvantage and take the lesser roll. The effect lasts for 5 rounds.
Spell 5
Spell name: Candy Buffer: Elemental Resistance
Spell Main Element: Arcane
-Spell Sub Elements:
Affinity Strength: 3
Function: The candy is embedded with magic that allows the person to ingest the candy to gain resistance to specific domains of magic. These domains are specified through flavors of the candy represented in the second table. Note that these elements are the major domains, which includes all subdomains encompassed in the major domain. The person who is distributing the candy or picking candy out of a bag will need to roll a 1d18 to determine the flavor. Number results are in order of the table.
Affinity - Elemental Resistance
3 - 10%
6 - 25%
9 - 50%
10 - 75%
Flavor - Element
Cinnamon - Fire
Blue Raspberry - Water
Watermelon - Earth
Green Apple - Flora
Cherry - Blood
Grape - Death
Lemon - Light
Strawberry - Arcane
Licorice - Dark
Banana Cream - Life
Mango - Lightning
Melon - Wind
Orange - Metal
Chocolate - Necromancy
Milk - War
Butterscotch - Chaos
Cotton Candy- Space
Bubblegum- Sound
[protect her at all costs.]
Spell name: Healing Candy
Spell Main Element: Arcane
-Spell Sub Elements: Life
Affinity Strength: 3
Function: The caster makes a candy, embedding magic into it to give the effect of a healing factor to whoever ingests it. The higher the arcane or life affinity, the more the candy may heal. The effect is instant upon eating a candy.
Affinity - Healing factor
3 - ⅛ user health
6 - ¼ user health
9 - ⅓ user health
10 - ½ user health
Spell 2
Spell name: Candy Buffer: Defense
Spell Main Element: Arcane
-Spell Sub Elements: War
Affinity Strength: 3
Function: Candy is produced and embedded with magic built to buff one’s physical defenses when ingested. The higher the affinity with war or arcane the user is, the higher the defense buffer is given from the candy. This will buff the user’s physical defenses for 5 rounds in combat.
Affinity - DEF Increase
3 - +10%
6 - +25%
9 - +50%
10 - +75%
Spell 3
Spell name: Candy Buffer: Accuracy Up
Spell Main Element: Arcane
-Spell Sub Elements: War
Affinity Strength: 3
Function: Candy is produced and embedded with magic built to increase the accuracy of one’s eye for launching projectile weapons. The stronger the mage is aligned to war or arcane, the more powerful the candy’s effects in increasing the accuracy. When in effect, the candy will buff the user’s accuracy for 5 rounds.
Affinity - Accuracy Increase
3 - 10%
6 - 25%
9 - 50%
10 - 75%
*When calculating accuracy, this will apply to hit dice and add whatever the percentage increase is for the level. For example, a affin 1-3 striker will have a 1d10 hit dice. With an accuracy increase, at 10%, you may add 10% to the number (or +1 to your result).
Spell 4
Spell name: Candy Buffer: Resistance Up
Spell Main Element: Arcane
-Spell Sub Elements: Chaos
Affinity Strength: 3
Function: The user embeds magic into candy. It is special in that it will increase the ability to resist spells that alter the mind. These alterations include effects such as mind control, memory alteration, and suggestive thoughts given to the target. When taking the candy, the person casting the spell needs to roll a hit dice at disadvantage and take the lesser roll. The effect lasts for 5 rounds.
Spell 5
Spell name: Candy Buffer: Elemental Resistance
Spell Main Element: Arcane
-Spell Sub Elements:
Affinity Strength: 3
Function: The candy is embedded with magic that allows the person to ingest the candy to gain resistance to specific domains of magic. These domains are specified through flavors of the candy represented in the second table. Note that these elements are the major domains, which includes all subdomains encompassed in the major domain. The person who is distributing the candy or picking candy out of a bag will need to roll a 1d18 to determine the flavor. Number results are in order of the table.
Affinity - Elemental Resistance
3 - 10%
6 - 25%
9 - 50%
10 - 75%
Flavor - Element
Cinnamon - Fire
Blue Raspberry - Water
Watermelon - Earth
Green Apple - Flora
Cherry - Blood
Grape - Death
Lemon - Light
Strawberry - Arcane
Licorice - Dark
Banana Cream - Life
Mango - Lightning
Melon - Wind
Orange - Metal
Chocolate - Necromancy
Milk - War
Butterscotch - Chaos
Cotton Candy- Space
Bubblegum- Sound
[protect her at all costs.]