Locke's Inkbound Spellbook
Mar 10, 2021 11:24:02 GMT -8
Post by Sparky on Mar 10, 2021 11:24:02 GMT -8
Character Name: Locke
Elements: Metal
Elemental Affinity: 7
Spell name: Metallokinesis
Spell Main Element: Metal
-Spell Sub Elements:
Affinity Strength: 1
Function: A basic spell that allows for the creation, shaping, and manipulation of raw metals, typically limited in scope to the affinity of the metal mage in question, with more advanced metals requiring higher magical affinity and knowledge of the metal being created or controlled.
Availability: Open
Spell name: Metal Spires
Spell Main Element: Metal
-Spell Sub Elements: N/a
Affinity Strength: 4
Function: The user impacts the ground, summoning a wave of sharpened metal spikes, disturbing the terrain and potentially impaling any unwitting targets caught in them. This attack can take many forms; from a linear wave forwards, or springing out of a radius around them.
Availability: Open
Spell name: Steel Fists
Spell Main Element: Metal
-Spell Sub Elements: N/a
Affinity Strength: 3
Function: Gathering metal onto their forearms, the caster forms the massive chunks into the shapes of fists. More skilled mages are able to articulate the fingers, or shape the metal into different forms to serve alternate functions. (i.e. Claws, blades, shields etc.)
Availability: Open
Spell name: Steel Projectiles
Spell Main Element: Metal
-Spell Sub Elements: N/a
Affinity Strength: 5
Function: An ability requiring more finesse and focus, the mage utilizes chunks of metal (shaped, or unshaped), and launches them towards their intended target. These projectiles cannot be properly manipulated once they leave the mage's area of influence (1 meter radius), but can be hurled at exceptional speed to compensate. The shape of the projectile determines how well the object will fly, but forming unshaped metal into the desired configuration takes time to do.
Availability: Open
Spell name: Elemental Cloaking
Spell Main Element: Arcane
-Spell Sub Elements: Variable
Affinity Strength: 7
Function: Essentially a safer version of elemental flesh, the user coats themselves in the raw element they align with, changing their form to enhance their physical capabilities. Some elements obviously lean more towards offense than defense, while some may favor agility. However, the ability is fully manipulated by the caster, and as such they can take their own pick of how it acts and performs. Perhaps they want claws made of earth or lightning, or fists of ice, or maybe they'd lean towards a sturdy iron hide of steel, the form can be freely manipulated to suit the needs of the caster.
Availability: Open
Elements: Metal
Elemental Affinity: 7
Spell name: Metallokinesis
Spell Main Element: Metal
-Spell Sub Elements:
Affinity Strength: 1
Function: A basic spell that allows for the creation, shaping, and manipulation of raw metals, typically limited in scope to the affinity of the metal mage in question, with more advanced metals requiring higher magical affinity and knowledge of the metal being created or controlled.
Availability: Open
Spell name: Metal Spires
Spell Main Element: Metal
-Spell Sub Elements: N/a
Affinity Strength: 4
Function: The user impacts the ground, summoning a wave of sharpened metal spikes, disturbing the terrain and potentially impaling any unwitting targets caught in them. This attack can take many forms; from a linear wave forwards, or springing out of a radius around them.
Availability: Open
Spell name: Steel Fists
Spell Main Element: Metal
-Spell Sub Elements: N/a
Affinity Strength: 3
Function: Gathering metal onto their forearms, the caster forms the massive chunks into the shapes of fists. More skilled mages are able to articulate the fingers, or shape the metal into different forms to serve alternate functions. (i.e. Claws, blades, shields etc.)
Availability: Open
Spell name: Steel Projectiles
Spell Main Element: Metal
-Spell Sub Elements: N/a
Affinity Strength: 5
Function: An ability requiring more finesse and focus, the mage utilizes chunks of metal (shaped, or unshaped), and launches them towards their intended target. These projectiles cannot be properly manipulated once they leave the mage's area of influence (1 meter radius), but can be hurled at exceptional speed to compensate. The shape of the projectile determines how well the object will fly, but forming unshaped metal into the desired configuration takes time to do.
Availability: Open
Spell name: Elemental Cloaking
Spell Main Element: Arcane
-Spell Sub Elements: Variable
Affinity Strength: 7
Function: Essentially a safer version of elemental flesh, the user coats themselves in the raw element they align with, changing their form to enhance their physical capabilities. Some elements obviously lean more towards offense than defense, while some may favor agility. However, the ability is fully manipulated by the caster, and as such they can take their own pick of how it acts and performs. Perhaps they want claws made of earth or lightning, or fists of ice, or maybe they'd lean towards a sturdy iron hide of steel, the form can be freely manipulated to suit the needs of the caster.
Availability: Open